CM-E
CM-E is the fifth and last core movement in the Saber Standard.
It is a quick movement that combines multiple partner attacks, and it works as either a 1-on-1 or a 2-on-1 scenario. Special moves act as milestones between switching partners.
Notation
CM-E is written in two tables — one for each half of the exchange.
First exchange
| Player | s1 | s2 | s3 | s4 | s5 | s6 | s7 |
|---|---|---|---|---|---|---|---|
| Saberist A | 9 | 4 | 8 | 5 | 11 | 3X | Special |
| Saberist B | 9P | 4P | 8P | 5P | 11P | 3X |
Second exchange
| Player | s1 | s2 | s3 | s4 | s5 | s6 | s7 |
|---|---|---|---|---|---|---|---|
| Saberist A | 2P | 10P | 3P | 7P | 1X | Special | |
| Saberist B or C | 2 | 10 | 3 | 7 | 1X |
Three things to read carefully:
- The roles invert between tables. Saberist A attacks through the first exchange and defends through the second.
Xis a lock. It appears in both rows at the same step, because a lock is something the two Saberists do together rather than one doing to the other.- The third row label is a choice.
Saberist B or Cis what makes CM-E a 2-on-1 movement: the second exchange may be answered by the same partner or by a new one stepping in.
Telegraph
Saber goes horizontally across the chest in a slow cut.
The telegraph is the silent signal that calls CM-E before an exchange begins. See LUMINA Games for how telegraphs are used in play.
Special moves and counters
CM-E introduces the special move: a step written into the notation as Special rather than as a target line.
Each exchange runs a short series of attacks, closes into a lock, and resolves with a special move. The special move is a milestone — it marks the seam where partners switch, and it is where a movement stops being a drill and starts being a performance.
Because the notation names the slot without prescribing its contents, CM-E is the first movement that leaves a decision to the Saberists performing it. What fills a Special is chosen for the scene being built; what the notation guarantees is that both Saberists know a special move belongs there, and when.
The lock at 3X and 1X is what sets it up. A lock brings the exchange to a standstill and gives both Saberists a shared, stationary moment — the natural place to change partners or resolve.
Purpose
CM-E is designed to teach:
- combining attacks from multiple partners in one movement
- 1-on-1 and 2-on-1 scenarios from the same notation
- locks, noted
X - the
Specialslot and where it belongs in a sequence - switching partners at a written milestone
- inverting attacker and defender between exchanges
Training method
Phase 1: Static walkthrough
Run each exchange separately, and run it 1-on-1 before attempting 2-on-1.
Take the attacks one at a time, then set the lock deliberately. After each step, confirm:
- both Saberists know who is attacking in this exchange
- the lock is entered with control, not collided into
- distance is safe
- the movement can be repeated
Decide what the special move will be before running the sequence. Do not improvise it during practice.
Phase 2: Slow continuous flow
Perform both exchanges without stopping, still 1-on-1.
The seam is the lock into the special move. Practice steps 5 through 7 of the first exchange on their own until the transition out of the lock is smooth.
If either Saberist loses the sequence, stop and restart from Step 1.
Phase 3: Add the second opponent
Only once the 1-on-1 version is clean, bring in Saberist C for the second exchange.
The incoming Saberist must know the whole sequence, not just their own entry. Walk the switch statically before running it.
Teaching note
CM-E should be taught as a language drill, not as a fight.
Two hazards belong to this movement specifically. A lock puts two Saberists at close quarters with blades engaged, so it is entered slowly and by agreement. And a 2-on-1 exchange means someone is moving into the space while an exchange is already live — that entry is choreographed, never spontaneous.
CM-E completes the Core Library. When it is clean, both Saberists have the shared vocabulary that every later movement builds on, and the Extended Library is open.